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S16 Diamond
813

To Die For #Sam

KR Updated 1 month ago
Live game

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 69% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 21 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 1.0 per game

You place 1.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.3 CS/min

You average 7.3 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

11 W 9 L
Last 20 games
1 win streak
8.1 / 5.2 / 6.3
2.76 KDA
  • Lee Sin
    50% (3 W 3 L)
    2.26 KDA
  • Viego
    50% (2 W 2 L)
    4.33 KDA
  • Jayce
    100% (2 W 0 L)
    3.90 KDA