Losses snowball into more losses
Improve 50% after a lossAfter a loss you win only 50% of the next game, versus 71% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 50% of the next game, versus 71% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
You take part in 36% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 6.7 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.12 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Olaf: 13 wins in 21 games (62%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
78% in games under 25 minutes but only 50% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.