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larpitect #larp

EUW Updated never
Live game

Invest in vision

Improve 0.88 vision/min

Your vision score is 0.88 per minute; Gold players average 1.50. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 15 champions

You played 15 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

5 of your last 10 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

You win the long games

Note

75% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

10 W 10 L
Last 20 games
3 win streak
6.9 / 7.5 / 10.5
2.33 KDA
  • Twitch
    40% (2 W 3 L)
    2.27 KDA
  • Kindred
    100% (2 W 0 L)
    2.75 KDA
  • Ornn
    100% (1 W 0 L)
    8.00 KDA