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S16 Grandmaster
1367

Painful #lol

EUW Updated never
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Narrow your champion pool

Improve 12 champions

You played 12 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.28 vision/min

1.28 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Close games out early

Note

60% in games under 25 minutes but only 33% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

10 W 10 L
Last 20 games
1 win streak
7.6 / 7.7 / 6.6
1.84 KDA
  • Yasuo
    50% (3 W 3 L)
    1.84 KDA
  • Yone
    33% (1 W 2 L)
    1.41 KDA
  • Camille
    0% (0 W 2 L)
    1.00 KDA