Dying at the wrong moments
Improve 13% of game deadYou spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 7.8 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
3.7 epic objectives per game — you control the map the way junglers should.
Diana: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
75% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.