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S16 Master
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EUW Updated never
Live game

Objectives over ganks

Improve 1.3 objectives

You take part in 1.3 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.1 CS/min

You average 7.1 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Always in the action

Strength 71% KP

71% kill participation — you are present for most of your team's kills, which is exactly how games are carried.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

0 W 3 L
Last 3 games
3 loss streak
6.0 / 6.3 / 6.7
2.00 KDA
  • Jarvan IV
    0% (0 W 1 L)
    2.60 KDA
  • Viego
    0% (0 W 1 L)
    2.00 KDA
  • Vi
    0% (0 W 1 L)
    1.57 KDA