Long sessions hurt your results
Improve 60% late in sessionFrom the fourth game of a session onwards you win 60%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 60%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You spend 23% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
Blitzcrank: 6 wins in 6 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.