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S16 Emerald
1425

Apearldagger #8585

EUW Updated 1 month ago
Live game

Too many deaths

Improve 7.2 deaths

You die 7.2 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.9 CS/min

You average 5.9 CS per minute as ADC; Emerald players average about 6.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 13 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Your team's main damage source

Strength 28% team dmg

You deal 28% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

Strong duelist

Strength 2.3 solo kills

2.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 4 wins in a row

4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

9 W 4 L
Last 13 games
4 win streak
8.2 / 7.2 / 11.3
2.73 KDA
  • Veigar
    67% (2 W 1 L)
    5.53 KDA
  • Sett
    100% (1 W 0 L)
    0.73 KDA
  • Urgot
    100% (1 W 0 L)
    3.00 KDA