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S16 Diamond
608

Altagas #SAPMI

EUW Updated 3 seconds ago
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.75 vision/min

Your vision score is 0.75 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.3 CS/min

You average 8.3 CS per minute as Top — well above the 7.3 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.6 solo kills

2.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 10 L
Last 14 games
3 loss streak
7.7 / 8.4 / 5.9
1.61 KDA
  • Teemo
    11% (1 W 8 L)
    1.09 KDA
  • Shaco
    100% (2 W 0 L)
    5.50 KDA
  • Caitlyn
    100% (1 W 0 L)
    10.00 KDA