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S16 Bronze
192

perc40 #1629

EUNE Updated 2 days ago
Live game

Too many deaths

Improve 8.3 deaths

You die 8.3 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 27% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 5.6 CS/min

You average 5.6 CS per minute as Top — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.8 solo kills

2.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 6 L
Last 11 games
1 loss streak
7.5 / 8.3 / 7.9
1.86 KDA
  • Yasuo
    67% (2 W 1 L)
    1.81 KDA
  • Kayn
    100% (1 W 0 L)
    5.50 KDA
  • Darius
    100% (1 W 0 L)
    0.67 KDA