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78

leglessmamm0n #2137

EUNE Updated never
Live game

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

5 of your last 9 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

2 W 9 L
Last 11 games
1 loss streak
6.8 / 7.0 / 7.0
1.97 KDA
  • Yone
    50% (1 W 1 L)
    1.90 KDA
  • Ivern
    100% (1 W 0 L)
    8.25 KDA
  • Fizz
    0% (0 W 1 L)
    0.80 KDA