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S16 Master
102

Going High #top

EUNE Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 18% late in session

From the fourth game of a session onwards you win 18%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong vision control

Strength 2.79 vision/min

2.79 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.

Your best champion right now

Note 75% on Alistar

Alistar: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

60% in games over 33 minutes, 22% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

7 W 11 L
Last 18 games
1 loss streak
3.7 / 9.2 / 11.2
1.62 KDA
  • Zilean
    36% (5 W 9 L)
    1.77 KDA
  • Pantheon
    50% (3 W 3 L)
    1.45 KDA
  • Alistar
    75% (3 W 1 L)
    1.88 KDA