Long sessions hurt your results
Improve 43% late in sessionFrom the fourth game of a session onwards you win 43%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 43%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 10 different champions in your last 15 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
3 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Only 4.5 deaths per game with a 3.9 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.36 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
63% kill participation — you are present for most of your team's kills, which is exactly how games are carried.
75% in games under 25 minutes but only 50% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.