Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 53% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 53% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 47% of your team's kills; Platinum players average 55%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
6 of your last 11 losses ended in a surrender. Comebacks are common at Platinum: one Baron throw or a caught carry flips most games. Play them out.
Only 4.5 deaths per game with a 3.5 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.67 vision score per minute — above the 1.60 of your rank. Your team sees the map because of you.
83% in games over 33 minutes, 17% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.