Skip to content
S16 Emerald
634

SandorMain #EUNE

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 10.7 deaths

You die 10.7 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 4.5 CS/min

You average 4.5 CS per minute as Mid; Emerald players average about 6.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 7 L
Last 11 games
2 loss streak
11.7 / 10.2 / 5.8
1.72 KDA
  • Locke
    20% (1 W 4 L)
    1.64 KDA
  • Ashe
    33% (1 W 2 L)
    1.59 KDA
  • Pantheon
    100% (1 W 0 L)
    2.88 KDA