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497

RopeAndHope #Hope

EUNE Updated never
Live game

Too many deaths

Improve 10.0 deaths

You die 10.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.0 solo kills

4.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 4 L
Last 8 games
2 loss streak
9.3 / 10.0 / 5.9
1.51 KDA
  • Gangplank
    50% (1 W 1 L)
    2.00 KDA
  • Rengar
    100% (1 W 0 L)
    1.71 KDA
  • Renekton
    100% (1 W 0 L)
    1.33 KDA