Skip to content
S16 Diamond
520

NotGonaTry #BOT

EUNE Updated 1 day ago
Live game

Too many deaths

Improve 7.3 deaths

You die 7.3 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 5.5 CS/min

You average 5.5 CS per minute as Mid; Diamond players average about 7.3. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Invest in vision

Improve 0.77 vision/min

Your vision score is 0.77 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.2 solo kills

3.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 5 L
Last 9 games
1 loss streak
8.9 / 7.3 / 6.4
2.09 KDA
  • Locke
    40% (2 W 3 L)
    2.31 KDA
  • Pantheon
    50% (1 W 1 L)
    3.00 KDA
  • Zoe
    100% (1 W 0 L)
    0.80 KDA