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S16 Emerald
826

Noχ #EUNE

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.38 vision/min

Your vision score is 0.38 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

6 W 6 L
Last 12 games
1 win streak
8.3 / 7.5 / 8.6
2.26 KDA
49% kill participation
  • Draven
    100% (2 W 0 L)
    2.71 KDA
  • Caitlyn
    50% (1 W 1 L)
    1.57 KDA
  • Kog'Maw
    100% (1 W 0 L)
    3.40 KDA