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S16 Bronze
73

Momochiin #EUNE

EUNE Updated 5 days ago
Live game

Too many deaths

Improve 10.3 deaths

You die 10.3 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 0% late in session

From the fourth game of a session onwards you win 0%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 20% of game dead

You spend 20% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong vision control

Strength 1.17 vision/min

1.17 vision score per minute — above the 0.65 of your rank. Your team sees the map because of you.

Match history

4 W 6 L
Last 10 games
5 loss streak
4.8 / 10.3 / 19.7
2.38 KDA
  • Seraphine
    50% (2 W 2 L)
    3.52 KDA
  • Lux
    100% (1 W 0 L)
    1.57 KDA
  • Jinx
    100% (1 W 0 L)
    4.71 KDA