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S16 Master
665

MeleeMaster #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.5 deaths

You die 8.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 38% after a loss

After a loss you win only 38% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 60% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong vision control

Strength 2.81 vision/min

2.81 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.

Match history

8 W 8 L
Last 16 games
2 win streak
7.9 / 8.1 / 11.5
2.39 KDA
  • Pyke
    56% (5 W 4 L)
    2.26 KDA
  • Morgana
    50% (1 W 1 L)
    2.13 KDA
  • Lux
    100% (1 W 0 L)
    2.57 KDA