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S16 Diamond
485

Ifti #00000

EUNE Updated 0 seconds ago
Live game

Invest in vision

Improve 0.72 vision/min

Your vision score is 0.72 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 14% late in session

From the fourth game of a session onwards you win 14%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 32% KP

You take part in 32% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.4 solo kills

2.4 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

3 W 9 L
Last 12 games
5 loss streak
6.4 / 6.0 / 4.9
1.89 KDA
  • Yone
    33% (2 W 4 L)
    1.60 KDA
  • Ambessa
    25% (1 W 3 L)
    2.05 KDA
  • Aatrox
    0% (0 W 2 L)
    2.89 KDA