Skip to content
S16 Emerald
430

MEOWPSPSPSPSPS #MEOW

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 30% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.1 solo kills

3.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

2 W 8 L
Last 10 games
1 win streak
9.5 / 8.9 / 4.8
1.61 KDA
  • Yasuo
    0% (0 W 5 L)
    1.17 KDA
  • Rengar
    50% (1 W 1 L)
    3.36 KDA
  • Jhin
    100% (1 W 0 L)
    6.00 KDA