Skip to content
S16 Silver
126

LaMerchent #EUNE

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 9.1 deaths

You die 9.1 times per game (Silver average: 6.6). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 8 champions

You played 8 different champions in your last 19 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

7 W 11 L
Last 18 games
1 loss streak
9.4 / 9.1 / 9.6
2.10 KDA
  • Ekko
    0% (0 W 5 L)
    2.31 KDA
  • Pantheon
    50% (2 W 2 L)
    2.78 KDA
  • Illaoi
    100% (3 W 0 L)
    2.27 KDA