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S16 Emerald
966

JustFotr #1997

EUNE Updated 4 days ago
Live game

Too many deaths

Improve 7.3 deaths

You die 7.3 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 55% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 2.03 vision/min

2.03 vision score per minute — above the 1.70 of your rank. Your team sees the map because of you.

Match history

5 W 6 L
Last 11 games
1 loss streak
6.8 / 7.3 / 12.4
2.64 KDA
  • Smolder
    100% (2 W 0 L)
    4.91 KDA
  • Camille
    100% (2 W 0 L)
    2.72 KDA
  • Caitlyn
    0% (0 W 2 L)
    1.07 KDA