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S16 Grandmaster
619

Jordan Barrett #MODEL

EUNE Updated never
Live game

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 0% win rate

Jarvan IV: 0 wins in 4 games (0%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 8.1 CS/min

You average 8.1 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 3.3 KDA

Only 4.6 deaths per game with a 3.3 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Close games out early

Note

55% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

11 W 9 L
Last 20 games
2 loss streak
7.2 / 4.9 / 8.5
3.24 KDA
  • Diana
    58% (11 W 8 L)
    4.06 KDA
  • Vladimir
    20% (2 W 8 L)
    2.06 KDA
  • Jarvan IV
    0% (0 W 4 L)
    1.73 KDA