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S16 Diamond
531

Frezzovsky #Ekko

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 6.8 deaths

You die 6.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 29% after a loss

After a loss you win only 29% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.10 vision/min

Your vision score is 0.10 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 17% late in session

From the fourth game of a session onwards you win 17%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Match history

4 W 8 L
Last 12 games
5 loss streak
6.2 / 6.8 / 10.7
2.46 KDA
  • Ekko
    50% (1 W 1 L)
    2.13 KDA
  • Bard
    100% (1 W 0 L)
    6.40 KDA
  • Tristana
    100% (1 W 0 L)
    1.91 KDA