Losses snowball into more losses
Improve 50% after a lossAfter a loss you win only 50% of the next game, versus 73% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 50% of the next game, versus 73% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
You deal 17% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.
You take part in 37% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 5.6 CS per minute as Mid — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Lux: 8 wins in 11 games (73%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
70% in games over 33 minutes, 40% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.