Long sessions hurt your results
Improve 43% late in sessionFrom the fourth game of a session onwards you win 43%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 43%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 9 different champions in your last 22 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
1.83 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
Leona: 8 wins in 12 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.