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S16 Master
1157

Azis #AHMMA

EUNE Ladder rank: Master 255 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 6.8 deaths

You die 6.8 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 50% after a loss

After a loss you win only 50% of the next game, versus 71% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.66 vision/min

Your vision score is 0.66 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Excellent farming

Strength 8.7 CS/min

You average 8.7 CS per minute as ADC — well above the 7.8 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 75% on Yunara

Yunara: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

8 W 6 L
Last 14 games
2 win streak
7.1 / 6.8 / 5.6
1.86 KDA
  • Yunara
    75% (3 W 1 L)
    2.12 KDA
  • Akali
    100% (2 W 0 L)
    2.85 KDA
  • Kai'Sa
    100% (1 W 0 L)
    2.64 KDA