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S16 Gold
39

Arlannanth #EUNE

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 33% late in session

From the fourth game of a session onwards you win 33%, compared with 60% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

5 W 6 L
Last 11 games
3 loss streak
7.7 / 8.4 / 6.7
1.73 KDA
  • Darius
    100% (2 W 0 L)
    3.67 KDA
  • Quinn
    100% (1 W 0 L)
    1.29 KDA
  • Nasus
    100% (1 W 0 L)
    1.57 KDA