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the Secret Weapon

Zac Top build & stats

TankFighter D 77 games · patch 16.17
Win rate
46.8%
Pick rate
0.4%
Ban rate
0.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Shield
Doran's Shield
450 g
Health Potion
Health Potion
50 g
70.0% 10 games

Best three items so far

Thornmail
Thornmail
2,450 g
Imperial Mandate
Imperial Mandate
2,400 g
Riftmaker
Riftmaker
3,100 g
7,950 g
80.0% WR each item separately

Boots

Mercury's Treads
Mercury's Treads
1,250 g
50.0% 16 games

Runes

Resolve Resolve + Precision Precision
21.4% WR
14 games · 18% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Demolish Demolish
Second Wind Second Wind
Revitalize Revitalize
Last Stand Last Stand
Legend: Haste Legend: Haste
Shards AS HP HP

Summoner spells

Flash Ignite 45.9% 37 games

Max order

Unstable Matter W Elastic Slingshot E Stretching Strikes Q 90.9% 11 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Zac

Generated from this patch's numbers

  • Zac wins 46.8% of games as Top on patch 16.17 (77 games).
  • Take Grasp of the Undying as keystone: picked in 61% of games with a 43% win rate.

Items

Most common sets of three completed items

Core build

Spirit Visage
Spirit Visage
Sunfire Aegis
Sunfire Aegis
Randuin's Omen
Randuin's Omen
50.0% WR
4 games · 5% pick
Spirit Visage
Spirit Visage
Sunfire Aegis
Sunfire Aegis
Thornmail
Thornmail
100.0% WR
3 games · 4% pick
Unending Despair
Unending Despair
Spirit Visage
Spirit Visage
Sunfire Aegis
Sunfire Aegis
66.7% WR
3 games · 4% pick

Starting items

Doran's Shield
Doran's Shield
Health Potion
Health Potion
70.0% WR
10 games · 13% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
62.5% WR
8 games · 10% pick

Boots

Plated Steelcaps
Plated Steelcaps
48.4% WR
31 games · 40% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
35.0% WR
20 games · 26% pick
Mercury's Treads
Mercury's Treads
50.0% WR
16 games · 21% pick

Legendary items by win rate

ItemWin ratePick
80.0% 6% (5)
70.0% 13% (10)
66.7% 4% (3)
61.5% 17% (13)
60.0% 13% (10)
55.6% 12% (9)
51.4% 48% (37)
50.0% 8% (6)
50.0% 5% (4)
44.4% 12% (9)
41.7% 62% (48)
33.3% 4% (3)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Precision Precision
21.4% WR
14 games · 18% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Demolish Demolish
Second Wind Second Wind
Revitalize Revitalize
Last Stand Last Stand
Legend: Haste Legend: Haste
Shards AS HP HP
Resolve Resolve + Precision Precision
66.7% WR
6 games · 8% pick
Grasp of the Undying Demolish Second Wind Revitalize Legend: Haste Last Stand
Resolve Resolve + Precision Precision
40.0% WR
5 games · 6% pick
Aftershock Demolish Conditioning Revitalize Legend: Haste Triumph

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 42.6%61% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.0%23% pick
  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 55.6%12% pick

Summoner spells

  • Flash Ignite Flash + Ignite 45.9%48% pick
  • Flash Teleport Flash + Teleport 42.4%43% pick
  • Exhaust Flash Exhaust + Flash 66.7%8% pick

Abilities & skill order

Which ability to max first, from match timelines

Unstable Matter W Elastic Slingshot E Stretching Strikes Q 90.9%11 games
Elastic Slingshot E Unstable Matter W Stretching Strikes Q 16.7%6 games

Most common first three levels: W → Q → E (71%), Q → W → E (50%).

  • PCell Division

    Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, h...

  • QStretching Strikes

    Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

  • WUnstable Matter

    Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

  • EElastic Slingshot

    Zac attaches his arms to the ground and stretches back, launching himself forward.

  • RLet's Bounce!

    Zac bounces four times, knocking up enemies hit and slowing them.