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the Secret Weapon

Zac Mid build & stats

TankFighter 36 games · patch 16.17
Win rate
47.2%
Pick rate
0.2%
Ban rate
0.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Helm
Doran's Helm
450 g
Health Potion
Health Potion
50 g
60.0% 5 games

Best three items so far

Unending Despair
Unending Despair
2,800 g
Imperial Mandate
Imperial Mandate
2,400 g
Hollow Radiance
Hollow Radiance
2,800 g
8,000 g
66.7% WR each item separately

Boots

Crimson Lucidity
Crimson Lucidity
900 g
55.6% 18 games

Runes

Precision Precision + Resolve Resolve
50.0% WR
8 games · 22% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Haste Legend: Haste
Last Stand Last Stand
Second Wind Second Wind
Revitalize Revitalize
Shards AH AF HP

Summoner spells

Flash Ignite 45.5% 33 games

Max order

Elastic Slingshot E Unstable Matter W Stretching Strikes Q 50.0% 8 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Zac

Generated from this patch's numbers

  • Zac wins 47.2% of games as Mid on patch 16.17 (36 games).
  • Take Conqueror as keystone: picked in 67% of games with a 33% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Starting items

Doran's Helm
Doran's Helm
Health Potion
Health Potion
60.0% WR
5 games · 14% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
20.0% WR
5 games · 14% pick

Boots

Crimson Lucidity
Crimson Lucidity
55.6% WR
18 games · 50% pick
Spellslinger's Shoes
Spellslinger's Shoes
60.0% WR
5 games · 14% pick
Armored Advance
Armored Advance
50.0% WR
4 games · 11% pick

Legendary items by win rate

ItemWin ratePick
83.3% 17% (6)
80.0% 14% (5)
66.7% 8% (3)
50.0% 56% (20)
50.0% 17% (6)
45.5% 31% (11)
44.4% 25% (9)
40.0% 14% (5)
25.0% 11% (4)
25.0% 11% (4)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
50.0% WR
8 games · 22% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Haste Legend: Haste
Last Stand Last Stand
Second Wind Second Wind
Revitalize Revitalize
Shards AH AF HP
Precision Precision + Resolve Resolve
0.0% WR
4 games · 11% pick
Conqueror Triumph Legend: Haste Last Stand Second Wind Revitalize
Resolve Resolve + Precision Precision
66.7% WR
3 games · 8% pick
Aftershock Font of Life Conditioning Revitalize Legend: Haste Triumph

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.3%67% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 66.7%17% pick
  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 80.0%14% pick

Summoner spells

  • Flash Ignite Flash + Ignite 45.5%92% pick

Abilities & skill order

Which ability to max first, from match timelines

Elastic Slingshot E Unstable Matter W Stretching Strikes Q 50.0%8 games
Unstable Matter W Elastic Slingshot E Stretching Strikes Q 0.0%2 games

Most common first three levels: W → Q → E (57%), Q → W → E (0%).

  • PCell Division

    Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, h...

  • QStretching Strikes

    Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

  • WUnstable Matter

    Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

  • EElastic Slingshot

    Zac attaches his arms to the ground and stretches back, launching himself forward.

  • RLet's Bounce!

    Zac bounces four times, knocking up enemies hit and slowing them.