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the Herald of the Arcane

Viktor Mid build & stats

Mage B 947 games · patch 16.16
Win rate
50.0%
Pick rate
7.4%
Ban rate
13.2%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
45.0% 229 games

Build in this order

Blackfire Torch 1
Blackfire Torch
2,800 g
Lich Bane 2
Lich Bane
2,900 g
Zhonya's Hourglass 3
Zhonya's Hourglass
3,250 g
8,950 g
50.0% WR 8 games

Boots

Armored Advance
Armored Advance
1,200 g
71.4% 28 games

Runes

Sorcery Sorcery + Resolve Resolve
56.8% WR
37 games · 4% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Manaflow Band Manaflow Band
Celerity Celerity
Scorch Scorch
Bone Plating Bone Plating
Shield Bash Shield Bash
Shards AS MS HP

Summoner spells

Exhaust Flash 66.7% 36 games

Max order

Hextech Ray E Siphon Power Q Gravity Field W 46.8% 188 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Viktor

Generated from this patch's numbers

  • Viktor wins 50.0% of games as Mid on patch 16.16 (947 games).
  • Most common core: Blackfire Torch → Lich Bane → Zhonya's Hourglass — 50% win rate over 8 games.
  • Take Deathfire Touch as keystone: picked in 95% of games with a 51% win rate.
  • Best matchup: Akshan (70% over 10 games). Hardest: Lux (15% over 13 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Lich Bane 2
Lich Bane
Zhonya's Hourglass 3
Zhonya's Hourglass
50.0% WR
8 games · 1% pick
Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Zhonya's Hourglass 3
Zhonya's Hourglass
42.9% WR
7 games · 1% pick
Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Rabadon's Deathcap 3
Rabadon's Deathcap
50.0% WR
6 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
45.0% WR
229 games · 24% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
50.0% WR
394 games · 42% pick
Crimson Lucidity
Crimson Lucidity
51.0% WR
300 games · 32% pick
Chainlaced Crushers
Chainlaced Crushers
52.4% WR
105 games · 11% pick

Legendary items by win rate

ItemWin ratePick
71.4% 3% (28)
62.5% 4% (40)
58.3% 3% (24)
57.6% 23% (217)
56.0% 27% (259)
55.7% 18% (167)
53.2% 10% (94)
52.8% 24% (231)
52.6% 16% (156)
50.7% 87% (820)
47.8% 17% (161)
32.4% 7% (68)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
47.0% WR
117 games · 12% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Bone Plating Bone Plating
Shield Bash Shield Bash
Shards AS AF HP
Sorcery Sorcery + Precision Precision
44.2% WR
86 games · 9% pick
Deathfire Touch Manaflow Band Celerity Scorch Legend: Haste Cut Down
Sorcery Sorcery + Precision Precision
53.0% WR
66 games · 7% pick
Deathfire Touch Manaflow Band Celerity Scorch Cut Down Legend: Haste

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 50.8%95% pick
  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 41.7%3% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 14.3%1% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 28.6%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.5%76% pick
  • Flash Ghost Flash + Ghost 50.0%16% pick
  • Exhaust Flash Exhaust + Flash 66.7%4% pick

Abilities & skill order

Which ability to max first, from match timelines

Hextech Ray E Siphon Power Q Gravity Field W 46.8%188 games
Siphon Power Q Hextech Ray E Gravity Field W 50.0%2 games

Most common first three levels: Q → E → E (44%), Q → E → W (51%), E → Q → E (50%).

  • PGlorious Evolution

    Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments t...

  • QSiphon Power

    Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

  • WGravity Field

    Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.Augment: Viktor's spells apply a slow to enemies.

  • EHextech Ray

    Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

  • RArcane Storm

    Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.Augment: The Arcane Storm...