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the Herald of the Arcane

Viktor Mid build & stats

Mage B 1,766 games · patch 16.16
Win rate
49.9%
Pick rate
7.8%
Ban rate
13.9%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
46.6% 163 games

Build in this order

Blackfire Torch 1
Blackfire Torch
2,800 gold
Hextech Rocketbelt 2
Hextech Rocketbelt
2,650 gold
Lich Bane 3
Lich Bane
2,900 gold
8,350 gold
76.9% WR 13 games

Boots

Swiftmarch
Swiftmarch
1,000 gold
55.6% 90 games

Runes

Sorcery Sorcery + Precision Precision
65.4% WR
26 games · 1% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
69.6% 23 games

Max order

Hextech Ray E Siphon Power Q Gravity Field W
47.9% 142 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Viktor

Generated from this patch's numbers

  • Viktor wins 49.9% of games as Mid on patch 16.16 (1,766 games).
  • Most common core: Blackfire Torch → Hextech Rocketbelt → Zhonya's Hourglass — 33% win rate over 12 games.
  • Take Deathfire Touch as keystone: picked in 95% of games with a 50% win rate.
  • Best matchup: Vel'Koz (80% over 15 games). Hardest: Kennen (12% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Zhonya's Hourglass 3
Zhonya's Hourglass
28.6% WR
7 games · 0% pick
Blackfire Torch 1
Blackfire Torch
Lich Bane 2
Lich Bane
Zhonya's Hourglass 3
Zhonya's Hourglass
71.4% WR
7 games · 0% pick
Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Rabadon's Deathcap 3
Rabadon's Deathcap
40.0% WR
5 games · 0% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
46.6% WR
163 games · 9% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
50.4% WR
367 games · 21% pick
Crimson Lucidity
Crimson Lucidity
46.5% WR
299 games · 17% pick
Chainlaced Crushers
Chainlaced Crushers
50.0% WR
98 games · 6% pick

Legendary items by win rate

ItemWin ratePick
59.6% 14% (240)
57.1% 2% (28)
54.6% 9% (152)
54.1% 14% (244)
53.5% 4% (71)
51.9% 8% (133)
51.5% 15% (272)
50.3% 44% (782)
50.0% 1% (22)
48.2% 9% (164)
42.4% 2% (33)
37.8% 5% (82)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
43.8% WR
144 games · 8% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
50.0% WR
62 games · 4% pick
Deathfire Touch Manaflow Band Celerity Scorch Cut Down Legend: Haste
Sorcery Sorcery + Precision Precision
38.7% WR
62 games · 4% pick
Deathfire Touch Manaflow Band Celerity Scorch Legend: Haste Cut Down

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 49.8%48% pick
  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 41.9%2% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 36.4%1% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 50.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 49.9%41% pick
  • Flash Ghost Flash + Ghost 43.8%7% pick
  • Flash Ignite Flash + Ignite 69.6%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Hextech Ray E Siphon Power Q Gravity Field W 47.9%142 games
Siphon Power Q Hextech Ray E Gravity Field W 0.0%2 games

Most common first three levels: Q → E → E (44%), Q → E → W (56%), E → Q → E (58%).

  • PGlorious Evolution

    Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments t...

  • QSiphon Power

    Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

  • WGravity Field

    Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.Augment: Viktor's spells apply a slow to enemies.

  • EHextech Ray

    Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

  • RArcane Storm

    Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.Augment: The Arcane Storm...