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the Chain Warden

Thresh Support build & stats

SupportTank S 1,408 games · patch 16.16
Win rate
52.8%
Pick rate
11.0%
Ban rate
6.0%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
51.9% 351 games

Build in this order

Locket of the Iron Solari 1
Locket of the Iron Solari
2,200 g
Mikael's Blessing 2
Mikael's Blessing
2,300 g
Knight's Vow 3
Knight's Vow
2,300 g
6,800 g
80.0% WR 10 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
54.9% 133 games

Runes

Resolve Resolve + Inspiration Inspiration
75.0% WR
32 games · 2% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life Font of Life
Second Wind Second Wind
Overgrowth Overgrowth
Hextech Flashtraption Hextech Flashtraption
Cosmic Insight Cosmic Insight
Shards AS MS HP

Summoner spells

Flash Ignite 54.0% 707 games

Max order

Death Sentence Q Flay E Dark Passage W 63.3% 90 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Thresh

Generated from this patch's numbers

  • Thresh wins 52.8% of games as Support on patch 16.16 (1,408 games).
  • Most common core: Locket of the Iron Solari → Knight's Vow → Zeke's Convergence — 58% win rate over 12 games.
  • Take Aftershock as keystone: picked in 58% of games with a 52% win rate.
  • Best matchup: Lux (85% over 13 games). Hardest: Swain (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Locket of the Iron Solari 1
Locket of the Iron Solari
Knight's Vow 2
Knight's Vow
Zeke's Convergence 3
Zeke's Convergence
58.3% WR
12 games · 1% pick
Locket of the Iron Solari 1
Locket of the Iron Solari
Mikael's Blessing 2
Mikael's Blessing
Knight's Vow 3
Knight's Vow
80.0% WR
10 games · 1% pick
Locket of the Iron Solari 1
Locket of the Iron Solari
Knight's Vow 2
Knight's Vow
Thornmail 3
Thornmail
37.5% WR
8 games · 1% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
51.9% WR
351 games · 25% pick
Health Potion
Health Potion
50.0% WR
2 games · 0% pick

Boots

Boots of Swiftness
Boots of Swiftness
53.6% WR
817 games · 58% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
52.1% WR
311 games · 22% pick
Mercury's Treads
Mercury's Treads
54.9% WR
133 games · 9% pick

Legendary items by win rate

ItemWin ratePick
72.7% 2% (22)
63.8% 15% (213)
59.4% 2% (32)
58.4% 6% (89)
57.5% 3% (40)
56.5% 53% (743)
55.6% 3% (36)
53.2% 86% (1,215)
52.7% 8% (112)
52.6% 3% (38)
51.4% 13% (185)
46.3% 4% (54)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Inspiration Inspiration
50.9% WR
169 games · 12% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life Font of Life
Bone Plating Bone Plating
Unflinching Unflinching
Biscuit Delivery Biscuit Delivery
Cosmic Insight Cosmic Insight
Shards AF AF HP
Resolve Resolve + Inspiration Inspiration
48.0% WR
100 games · 7% pick
Guardian Font of Life Bone Plating Unflinching Biscuit Delivery Cosmic Insight
Resolve Resolve + Inspiration Inspiration
52.4% WR
82 games · 6% pick
Aftershock Font of Life Bone Plating Unflinching Biscuit Delivery Cosmic Insight

Keystones

  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 51.6%58% pick
  • Glacial Augment Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. 58.2%21% pick
  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 50.4%18% pick
  • Unsealed Spellbook Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. 55.6%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 54.0%50% pick
  • Flash Heal Flash + Heal 52.8%37% pick
  • Exhaust Flash Exhaust + Flash 48.3%13% pick

Abilities & skill order

Which ability to max first, from match timelines

Death Sentence Q Flay E Dark Passage W 63.3%90 games
Death Sentence Q Dark Passage W Flay E 62.1%58 games

Most common first three levels: E → Q → W (50%), Q → E → W (54%), E → W → Q (50%).

  • PDamnation

    Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

  • QDeath Sentence

    Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.

  • WDark Passage

    Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.

  • EFlay

    Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.

  • RThe Box

    A prison of walls that slow and deal damage if broken.