Swain Support build & stats
- Win rate
- 48.2%
- Pick rate
- 2.4%
- Ban rate
- 2.1%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Swain
Generated from this patch's numbers
- Swain wins 48.2% of games as Support on patch 16.17 (2,280 games).
- Most common core: Rylai's Crystal Scepter → Frozen Heart → Zhonya's Hourglass — 67% win rate over 6 games.
- Take Electrocute as keystone: picked in 36% of games with a 45% win rate.
- Best matchup: Zilean (67% over 12 games). Hardest: Poppy (25% over 8 games) — consider a ban or a different pick when you see it.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 80.0% | 1% (15) | |
| 66.7% | 1% (15) | |
| 62.5% | 0% (8) | |
| 60.0% | 1% (15) | |
| 60.0% | 0% (10) | |
| 56.3% | 1% (16) | |
| 49.6% | 11% (254) | |
| 45.6% | 3% (79) | |
| 44.4% | 0% (9) | |
| 42.9% | 2% (42) | |
| 40.4% | 3% (57) | |
| 40.0% | 0% (10) |
Runes
Most played full pages and keystone win rates
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
47.5%7% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
47.8%3% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
43.8%1% pick
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
45.5%0% pick
Summoner spells
-
Flash + Ignite
45.0%7% pick
-
Exhaust + Flash
42.1%3% pick
-
Flash + Heal
54.1%3% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: E → W → Q (41%), E → Q → W (50%).
-
PRavenous FlockSwain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.
-
QDeath's HandSwain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.
-
WVision of EmpireSwain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.
-
ENevermoveSwain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.
-
RDemonic AscensionSwain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite a...