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the Noxian Grand General

Swain ADC build & stats

MageSupport C 336 games · patch 16.16
Win rate
49.7%
Pick rate
1.5%
Ban rate
0.8%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Helm
Doran's Helm
450 gold
Health Potion
Health Potion
50 gold
50.0% 8 games

Build in this order

Malignance 1
Malignance
2,700 gold
Rylai's Crystal Scepter 2
Rylai's Crystal Scepter
2,600 gold
Zhonya's Hourglass 3
Zhonya's Hourglass
3,250 gold
8,550 gold
58.3% WR 12 games

Runes

Precision Precision + Sorcery Sorcery
46.2% WR
26 games · 8% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Exhaust Flash
50.0% 86 games

Max order

Death's Hand Q Vision of Empire W Nevermove E
47.8% 23 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Swain

Generated from this patch's numbers

  • Swain wins 49.7% of games as ADC on patch 16.16 (336 games).
  • Most common core: Malignance → Rylai's Crystal Scepter → Zhonya's Hourglass — 33% win rate over 6 games.
  • Take Conqueror as keystone: picked in 83% of games with a 50% win rate.
  • Best matchup: Kalista (67% over 9 games). Hardest: Caitlyn (26% over 19 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Liandry's Torment 2
Liandry's Torment
Zhonya's Hourglass 3
Zhonya's Hourglass
25.0% WR
4 games · 1% pick
Malignance 1
Malignance
Rylai's Crystal Scepter 2
Rylai's Crystal Scepter
Zhonya's Hourglass 3
Zhonya's Hourglass
33.3% WR
3 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
41.9% WR
31 games · 9% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
50.0% WR
8 games · 2% pick
Dark Seal
Dark Seal
Refillable Potion
Refillable Potion
66.7% WR
3 games · 1% pick

Legendary items by win rate

ItemWin ratePick
66.7% 2% (6)
59.6% 17% (57)
53.5% 21% (71)
52.9% 5% (17)
52.6% 17% (57)
52.4% 6% (21)
50.9% 32% (106)
50.0% 24% (82)
50.0% 2% (8)
44.4% 3% (9)
42.9% 2% (7)
41.7% 4% (12)

Runes

Most played full pages and keystone win rates

Precision Precision + Sorcery Sorcery
46.2% WR
26 games · 8% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Resolve Resolve
40.0% WR
10 games · 3% pick
Conqueror Presence of Mind Legend: Haste Last Stand Conditioning Overgrowth
Precision Precision + Sorcery Sorcery
12.5% WR
8 games · 2% pick
Conqueror Triumph Legend: Haste Cut Down Transcendence Manaflow Band

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.6%46% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 36.4%3% pick
  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 40.0%3% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 33.3%1% pick

Summoner spells

  • Exhaust Flash Exhaust + Flash 50.0%26% pick
  • Flash Ghost Flash + Ghost 44.2%26% pick
  • Flash Teleport Flash + Teleport 83.3%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Death's Hand Q Vision of Empire W Nevermove E 47.8%23 games
Death's Hand Q Nevermove E Vision of Empire W 50.0%6 games

Most common first three levels: E → Q → W (52%), E → W → Q (27%), Q → E → W (50%).

  • PRavenous Flock

    Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.

  • QDeath's Hand

    Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.

  • WVision of Empire

    Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.

  • ENevermove

    Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.

  • RDemonic Ascension

    Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite a...