Samira ADC build & stats
- Win rate
- 48.1%
- Pick rate
- 2.5%
- Ban rate
- 1.6%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Samira
Generated from this patch's numbers
- Samira wins 48.1% of games as ADC on patch 16.17 (545 games).
- Most common core: The Collector → Infinity Edge → Lord Dominik's Regards — 50% win rate over 48 games.
- Take Conqueror as keystone: picked in 99% of games with a 48% win rate.
- Best matchup: Yasuo (70% over 10 games). Hardest: Kalista (25% over 12 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 85.7% | 1% (7) | |
| 70.0% | 2% (10) | |
| 69.2% | 7% (39) | |
| 63.0% | 38% (208) | |
| 60.7% | 5% (28) | |
| 60.6% | 6% (33) | |
| 59.0% | 11% (61) | |
| 57.7% | 49% (267) | |
| 51.1% | 84% (456) | |
| 48.8% | 98% (535) | |
| 44.4% | 2% (9) | |
| 40.4% | 10% (52) |
Runes
Most played full pages and keystone win rates
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Keystones
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
48.3%99% pick
Summoner spells
-
Flash + Barrier
51.4%52% pick
-
Exhaust + Flash
49.7%28% pick
-
Cleanse + Flash
37.4%18% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (45%), E → Q → W (0%), Q → W → E (50%).
-
PDaredevil ImpulseSamira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will das...
-
QFlairSamira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.
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WBlade WhirlSamira slashes around her, damaging enemies and destroying enemy missiles.
-
EWild RushSamira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.
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RInferno TriggerSamira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.