Skip to content
the Desert Rose

Samira ADC build & stats

MarksmanAssassin D 545 games · patch 16.17
Win rate
48.1%
Pick rate
2.5%
Ban rate
1.6%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Bow
Doran's Bow
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
54.5% 11 games

Build in this order

The Collector 1
The Collector
3,000 g
Infinity Edge 2
Infinity Edge
3,500 g
Immortal Shieldbow 3
Immortal Shieldbow
3,000 g
9,500 g
75.0% WR 12 games

Runes

Precision Precision + Domination Domination
72.2% WR
18 games · 3% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Bloodline Legend: Bloodline
Cut Down Cut Down
Sudden Impact Sudden Impact
Treasure Hunter Treasure Hunter
Shards AF AF HP

Summoner spells

Flash Barrier 51.4% 286 games

Max order

Flair Q Wild Rush E Blade Whirl W 53.2% 79 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Samira

Generated from this patch's numbers

  • Samira wins 48.1% of games as ADC on patch 16.17 (545 games).
  • Most common core: The Collector → Infinity Edge → Lord Dominik's Regards — 50% win rate over 48 games.
  • Take Conqueror as keystone: picked in 99% of games with a 48% win rate.
  • Best matchup: Yasuo (70% over 10 games). Hardest: Kalista (25% over 12 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

The Collector 1
The Collector
Infinity Edge 2
Infinity Edge
Lord Dominik's Regards 3
Lord Dominik's Regards
50.0% WR
48 games · 9% pick
The Collector 1
The Collector
Infinity Edge 2
Infinity Edge
Immortal Shieldbow 3
Immortal Shieldbow
75.0% WR
12 games · 2% pick
The Collector 1
The Collector
Infinity Edge 2
Infinity Edge
Mortal Reminder 3
Mortal Reminder
40.0% WR
5 games · 1% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
43.4% WR
99 games · 18% pick
Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
54.5% WR
11 games · 2% pick

Legendary items by win rate

ItemWin ratePick
85.7% 1% (7)
70.0% 2% (10)
69.2% 7% (39)
63.0% 38% (208)
60.7% 5% (28)
60.6% 6% (33)
59.0% 11% (61)
57.7% 49% (267)
51.1% 84% (456)
48.8% 98% (535)
44.4% 2% (9)
40.4% 10% (52)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
54.8% WR
115 games · 21% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Bloodline Legend: Bloodline
Last Stand Last Stand
Taste of Blood Taste of Blood
Treasure Hunter Treasure Hunter
Shards AS AF HP
Precision Precision + Domination Domination
50.0% WR
32 games · 6% pick
Conqueror Triumph Legend: Bloodline Last Stand Sudden Impact Treasure Hunter
Precision Precision + Resolve Resolve
46.7% WR
30 games · 6% pick
Conqueror Triumph Legend: Bloodline Last Stand Bone Plating Revitalize

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 48.3%99% pick

Summoner spells

  • Flash Barrier Flash + Barrier 51.4%52% pick
  • Exhaust Flash Exhaust + Flash 49.7%28% pick
  • Cleanse Flash Cleanse + Flash 37.4%18% pick

Abilities & skill order

Which ability to max first, from match timelines

Flair Q Wild Rush E Blade Whirl W 53.2%79 games

Most common first three levels: Q → E → W (45%), E → Q → W (0%), Q → W → E (50%).

  • PDaredevil Impulse

    Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will das...

  • QFlair

    Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.

  • WBlade Whirl

    Samira slashes around her, damaging enemies and destroying enemy missiles.

  • EWild Rush

    Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.

  • RInferno Trigger

    Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.