Skip to content
the Unbreakable Spear

Pantheon Support build & stats

FighterAssassin C 680 games · patch 16.17
Win rate
49.1%
Pick rate
3.8%
Ban rate
2.6%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
49.3% 148 games

Best three items so far

Guardian Angel
Guardian Angel
3,200 g
Maw of Malmortius
Maw of Malmortius
3,100 g
Sterak's Gage
Sterak's Gage
3,200 g
9,500 g
75.0% WR each item separately

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
59.2% 191 games

Runes

Precision Precision + Domination Domination
71.4% WR
35 games · 5% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Haste Legend: Haste
Cut Down Cut Down
Sudden Impact Sudden Impact
Relentless Hunter Relentless Hunter
Shards AF AF HP

Summoner spells

Exhaust Flash 66.7% 15 games

Max order

Comet Spear Q Aegis Assault E Shield Vault W 75.0% 12 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Pantheon

Generated from this patch's numbers

  • Pantheon wins 49.1% of games as Support on patch 16.17 (680 games).
  • Most common core: Sterak's Gage → Sundered Sky → Voltaic Cyclosword — 33% win rate over 6 games.
  • Take Press the Attack as keystone: picked in 46% of games with a 47% win rate.
  • Best matchup: Rakan (75% over 12 games). Hardest: Soraka (20% over 10 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Sterak's Gage
Sterak's Gage
Sundered Sky
Sundered Sky
Voltaic Cyclosword
Voltaic Cyclosword
33.3% WR
6 games · 1% pick
Black Cleaver
Black Cleaver
Sundered Sky
Sundered Sky
Eclipse
Eclipse
50.0% WR
6 games · 1% pick
Black Cleaver
Black Cleaver
Sundered Sky
Sundered Sky
Serpent's Fang
Serpent's Fang
66.7% WR
6 games · 1% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
49.3% WR
148 games · 22% pick
Health Potion
Health Potion
Health Potion
Health Potion
Control Ward
Control Ward
50.0% WR
2 games · 0% pick
Health Potion
Health Potion
Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
2 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
55.3% WR
215 games · 32% pick
Boots of Swiftness
Boots of Swiftness
59.2% WR
191 games · 28% pick
Mercury's Treads
Mercury's Treads
46.8% WR
111 games · 16% pick

Legendary items by win rate

ItemWin ratePick
68.0% 4% (25)
57.9% 38% (261)
54.5% 39% (264)
54.3% 14% (92)
52.9% 13% (87)
52.5% 6% (40)
47.3% 11% (74)
46.7% 2% (15)
45.3% 22% (150)
43.7% 19% (126)
39.1% 3% (23)
35.3% 3% (17)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
40.8% WR
71 games · 10% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Haste Legend: Haste
Coup de Grace Coup de Grace
Cheap Shot Cheap Shot
Relentless Hunter Relentless Hunter
Shards AF AF HP
Precision Precision + Domination Domination
54.3% WR
46 games · 7% pick
Press the Attack Triumph Legend: Haste Coup de Grace Sudden Impact Relentless Hunter
Precision Precision + Domination Domination
71.4% WR
35 games · 5% pick
Conqueror Triumph Legend: Haste Cut Down Sudden Impact Relentless Hunter

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 47.3%46% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.0%34% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 54.3%19% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 25.0%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 48.5%93% pick
  • Flash Heal Flash + Heal 53.3%4% pick
  • Exhaust Flash Exhaust + Flash 66.7%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Comet Spear Q Shield Vault W Aegis Assault E 62.0%50 games
Comet Spear Q Aegis Assault E Shield Vault W 75.0%12 games

Most common first three levels: Q → W → E (49%), W → Q → E (52%), Q → E → W (17%).

  • PMortal Will

    Every few spells or attacks, Pantheon's next spell is empowered.

  • QComet Spear

    Pantheon either thrusts his spear or throws his spear in the chosen direction.

  • WShield Vault

    Pantheon dashes to a target, damaging and stunning them.

  • EAegis Assault

    Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.

  • RGrand Starfall

    Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.