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the Outlaw

Graves Jungle build & stats

Marksman B 100 games · patch 16.16
Win rate
49.0%
Pick rate
7.2%
Ban rate
11.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Finish these three

Infinity Edge
Infinity Edge
3,500 gold
Lord Dominik's Regards
Lord Dominik's Regards
3,300 gold
The Collector
The Collector
3,000 gold
9,800 gold
75.0% WR 8 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
53.1% 32 games

Runes

Domination Domination + Precision Precision
59.4% WR
32 games · 32% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
49.0% 100 games

Max order

End of the Line Q Quickdraw E Smoke Screen W
66.7% 3 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Graves

Generated from this patch's numbers

  • Graves wins 49.0% of games as Jungle on patch 16.16 (100 games).
  • Most common core: Lord Dominik's Regards → The Collector → Hubris — 62% win rate over 13 games.
  • Take Fleet Footwork as keystone: picked in 52% of games with a 46% win rate.

Items

Core build in purchase order (from match timelines)

Core build

Hubris 1
Hubris
The Collector 2
The Collector
Lord Dominik's Regards 3
Lord Dominik's Regards
66.7% WR
3 games · 3% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
100.0% WR
2 games · 2% pick

Boots

Plated Steelcaps
Plated Steelcaps
45.0% WR
40 games · 40% pick
Mercury's Treads
Mercury's Treads
53.1% WR
32 games · 32% pick
Gluttonous Greaves
Gluttonous Greaves
75.0% WR
4 games · 4% pick

Legendary items by win rate

ItemWin ratePick
75.0% 4% (4)
59.5% 37% (37)
58.0% 50% (50)
51.2% 82% (82)
50.6% 89% (89)
50.0% 6% (6)
50.0% 4% (4)
50.0% 4% (4)
46.2% 26% (26)
42.9% 7% (7)
22.2% 9% (9)
14.3% 7% (7)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
59.4% WR
32 games · 32% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
48.3% WR
29 games · 29% pick
Fleet Footwork Triumph Legend: Alacrity Coup de Grace Cosmic Insight Magical Footwear
Domination Domination + Precision Precision
14.3% WR
7 games · 7% pick
Dark Harvest Sudden Impact Grisly Mementos Treasure Hunter Triumph Legend: Alacrity

Keystones

  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 46.2%52% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.0%46% pick

Summoner spells

  • Flash Smite Flash + Smite 49.0%100% pick

Abilities & skill order

Which ability to max first, from match timelines

End of the Line Q Quickdraw E Smoke Screen W 66.7%3 games

Most common first three levels: E → Q → W (67%).

  • PNew Destiny

    Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

  • QEnd of the Line

    Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.

  • WSmoke Screen

    Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.

  • EQuickdraw

    Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown...

  • RCollateral Damage

    Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.