Skip to content
the Ancient Fear

Fiddlesticks Jungle build & stats

MageSupport A 157 games · patch 16.17
Win rate
54.8%
Pick rate
2.1%
Ban rate
1.4%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Finish these three

Malignance
Malignance
2,700 gold
Hextech Rocketbelt
Hextech Rocketbelt
2,650 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
8,600 gold
87.5% WR 8 games

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
54.7% 139 games

Runes

Inspiration Inspiration + Domination Domination
66.7% WR
24 games · 15% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
54.4% 158 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Fiddlesticks

Generated from this patch's numbers

  • Fiddlesticks wins 54.8% of games as Jungle on patch 16.17 (157 games).
  • Most common core: Rabadon's Deathcap → Hextech Rocketbelt → Zhonya's Hourglass — 54% win rate over 13 games.
  • Take Electrocute as keystone: picked in 48% of games with a 53% win rate.
  • Best matchup: Lee Sin (62% over 8 games). Hardest: Hecarim (44% over 9 games) — consider a ban or a different pick when you see it.
  • Fiddlesticks is an early-game champion: 59% win rate in games under 25 minutes but 50% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Rabadon's Deathcap
Rabadon's Deathcap
Hextech Rocketbelt
Hextech Rocketbelt
Zhonya's Hourglass
Zhonya's Hourglass
53.8% WR
13 games · 8% pick
Hextech Rocketbelt
Hextech Rocketbelt
Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
58.3% WR
12 games · 8% pick
Malignance
Malignance
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
55.6% WR
9 games · 6% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
54.7% WR
139 games · 89% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
50.0% WR
6 games · 4% pick

Legendary items by win rate

ItemWin ratePick
60.0% 3% (5)
59.0% 50% (78)
58.8% 32% (51)
55.4% 53% (83)
54.1% 47% (74)
52.3% 56% (88)
50.0% 3% (4)
47.5% 25% (40)
44.4% 6% (9)
41.2% 11% (17)
25.0% 3% (4)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
58.3% WR
48 games · 31% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Inspiration Inspiration
37.5% WR
24 games · 15% pick
Dark Harvest Cheap Shot Grisly Mementos Ultimate Hunter Cash Back Cosmic Insight
Inspiration Inspiration + Domination Domination
66.7% WR
24 games · 15% pick
First Strike Cash Back Triple Tonic Cosmic Insight Cheap Shot Ultimate Hunter

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 53.3%48% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 52.2%29% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 65.6%20% pick

Summoner spells

  • Flash Smite Flash + Smite 54.4%101% pick

Abilities & skill order

  • PA Harmless Scarecrow

    Fiddlesticks' trinket is replaced by scarecrow effigies.

  • QTerrify

    Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.

  • WBountiful Harvest

    Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.

  • EReap

    Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.

  • RCrowstorm

    A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.