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the Steel Shadow

Camille Top build & stats

FighterAssassin B 1,048 games · patch 16.18
Win rate
50.9%
Pick rate
3.9%
Ban rate
4.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Ravenous Hydra
Ravenous Hydra
3,300 gold
Trinity Force
Trinity Force
3,333 gold
Death's Dance
Death's Dance
3,300 gold
9,933 gold
77.8% WR 27 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
60.0% 55 games

Runes

Resolve Resolve + Inspiration Inspiration
75.0% WR
8 games · 1% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
58.7% 109 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Camille

Generated from this patch's numbers

  • Camille wins 50.9% of games as Top on patch 16.18 (1,048 games).
  • Most common core: Sterak's Gage → Ravenous Hydra → Trinity Force — 62% win rate over 130 games.
  • Take Grasp of the Undying as keystone: picked in 81% of games with a 49% win rate.
  • Best matchup: Trundle (88% over 8 games). Hardest: Vayne (0% over 8 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Ravenous Hydra
Ravenous Hydra
Trinity Force
Trinity Force
Death's Dance
Death's Dance
77.8% WR
27 games · 3% pick
Sterak's Gage
Sterak's Gage
Ravenous Hydra
Ravenous Hydra
Trinity Force
Trinity Force
68.2% WR
22 games · 2% pick
Ravenous Hydra
Ravenous Hydra
Trinity Force
Trinity Force
Spear of Shojin
Spear of Shojin
50.0% WR
16 games · 2% pick

Starting items

Doran's Shield
Doran's Shield
Health Potion
Health Potion
50.0% WR
2 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
53.3% WR
120 games · 11% pick
Mercury's Treads
Mercury's Treads
60.0% WR
55 games · 5% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
63.6% WR
11 games · 1% pick

Legendary items by win rate

ItemWin ratePick
80.0% 1% (10)
64.6% 5% (48)
61.8% 3% (34)
61.1% 17% (180)
54.8% 24% (250)
50.0% 2% (18)
50.0% 1% (14)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Inspiration Inspiration
35.7% WR
14 games · 1% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Inspiration Inspiration
55.6% WR
9 games · 1% pick
Grasp of the Undying Shield Bash Second Wind Overgrowth Biscuit Delivery Cosmic Insight
Resolve Resolve + Inspiration Inspiration
25.0% WR
8 games · 1% pick
Grasp of the Undying Shield Bash Second Wind Unflinching Cosmic Insight Biscuit Delivery

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 52.6%20% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.0%2% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 80.0%1% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 83.3%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 51.7%11% pick
  • Flash Teleport Flash + Teleport 58.7%10% pick
  • Teleport Ignite Teleport + Ignite 53.8%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Precision Protocol Q Hookshot E Tactical Sweep W 50.0%2 games

Most common first three levels: W → Q → E (50%).

  • PAdaptive Defenses

    Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

  • QPrecision Protocol

    Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two att...

  • WTactical Sweep

    Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

  • EHookshot

    Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

  • RThe Hextech Ultimatum

    Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.