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the Steel Shadow

Camille Jungle build & stats

FighterAssassin D 72 games · patch 16.17
Win rate
41.7%
Pick rate
0.4%
Ban rate
8.5%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Mosstomper Seedling
Mosstomper Seedling
450 g
62.5% 8 games

Best three items so far

Ravenous Hydra
Ravenous Hydra
3,300 g
Chempunk Chainsword
Chempunk Chainsword
3,000 g
Spear of Shojin
Spear of Shojin
3,100 g
9,400 g
75.0% WR each item separately

Boots

Mercury's Treads
Mercury's Treads
1,250 g
54.2% 24 games

Runes

Precision Precision + Sorcery Sorcery
45.5% WR
11 games · 15% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Celerity Celerity
Gathering Storm Gathering Storm
Shards AS AF HP

Summoner spells

Flash Smite 41.7% 72 games

Max order

Precision Protocol Q Hookshot E Tactical Sweep W 46.2% 13 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Camille

Generated from this patch's numbers

  • Camille wins 41.7% of games as Jungle on patch 16.17 (72 games).
  • Most common core: Ravenous Hydra → Trinity Force → Death's Dance — 71% win rate over 7 games.
  • Take Fleet Footwork as keystone: picked in 46% of games with a 36% win rate.

Items

Core build in purchase order (from match timelines)

Core build

Trinity Force 1
Trinity Force
Death's Dance 2
Death's Dance
Guardian Angel 3
Guardian Angel
33.3% WR
3 games · 4% pick
Trinity Force 1
Trinity Force
Ravenous Hydra 2
Ravenous Hydra
Death's Dance 3
Death's Dance
66.7% WR
3 games · 4% pick

Starting items

Mosstomper Seedling
Mosstomper Seedling
62.5% WR
8 games · 11% pick
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
33.3% WR
3 games · 4% pick
Mosstomper Seedling
Mosstomper Seedling
Health Potion
Health Potion
0.0% WR
2 games · 3% pick

Boots

Plated Steelcaps
Plated Steelcaps
34.6% WR
26 games · 36% pick
Mercury's Treads
Mercury's Treads
54.2% WR
24 games · 33% pick

Legendary items by win rate

ItemWin ratePick
75.0% 6% (4)
70.8% 33% (24)
57.1% 19% (14)
55.6% 13% (9)
50.0% 6% (4)
43.5% 96% (69)
40.5% 51% (37)
33.3% 8% (6)
33.3% 4% (3)
25.0% 6% (4)
20.0% 7% (5)

Runes

Most played full pages and keystone win rates

Precision Precision + Sorcery Sorcery
45.5% WR
11 games · 15% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Celerity Celerity
Gathering Storm Gathering Storm
Shards AS AF HP
Precision Precision + Inspiration Inspiration
37.5% WR
8 games · 11% pick
Fleet Footwork Triumph Legend: Alacrity Cut Down Magical Footwear Cosmic Insight
Precision Precision + Inspiration Inspiration
40.0% WR
5 games · 7% pick
Fleet Footwork Triumph Legend: Alacrity Coup de Grace Magical Footwear Cosmic Insight

Keystones

  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 36.4%46% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 33.3%29% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 58.8%24% pick

Summoner spells

  • Flash Smite Flash + Smite 41.7%100% pick

Abilities & skill order

Which ability to max first, from match timelines

Precision Protocol Q Hookshot E Tactical Sweep W 46.2%13 games

Most common first three levels: Q → E → W (50%), E → Q → W (33%).

  • PAdaptive Defenses

    Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

  • QPrecision Protocol

    Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two att...

  • WTactical Sweep

    Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

  • EHookshot

    Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

  • RThe Hextech Ultimatum

    Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.