Aurelion Sol Mid build & stats
- Win rate
- 47.1%
- Pick rate
- 1.6%
- Ban rate
- 0.7%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Damaging a champion with an ability burns them over time.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Aurelion Sol
Generated from this patch's numbers
- Aurelion Sol wins 47.1% of games as Mid on patch 16.17 (561 games).
- Most common core: Rylai's Crystal Scepter → Liandry's Torment → Zhonya's Hourglass — 75% win rate over 12 games.
- Take Deathfire Touch as keystone: picked in 75% of games with a 50% win rate.
- Best matchup: Cassiopeia (73% over 11 games). Hardest: Ekko (27% over 11 games) — consider a ban or a different pick when you see it.
- Aurelion Sol scales: 51% win rate after 35 minutes versus 37% before 25. Farm safely early and never surrender.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 1% (7) | |
| 66.1% | 11% (59) | |
| 62.6% | 23% (131) | |
| 57.1% | 5% (28) | |
| 56.1% | 10% (57) | |
| 53.8% | 5% (26) | |
| 52.2% | 16% (90) | |
| 51.0% | 64% (361) | |
| 49.0% | 92% (516) | |
| 46.7% | 37% (210) | |
| 41.2% | 3% (17) | |
| 35.0% | 4% (20) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability burns them over time.
Keystones
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
49.8%75% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
39.3%20% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
34.8%4% pick
-
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
50.0%1% pick
Summoner spells
-
Flash + Teleport
48.8%74% pick
-
Exhaust + Flash
41.6%14% pick
-
Flash + Barrier
47.3%10% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (46%), Q → W → E (64%), E → Q → W (47%).
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PCosmic CreatorAurelion Sol's damaging Abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.
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QBreath of LightAurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, w...
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WAstral FlightAurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.Astr...
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ESingularityAurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught in...
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RFalling Star / The Skies DescendFalling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's...