Anivia Mid build & stats
- Win rate
- 51.0%
- Pick rate
- 2.7%
- Ban rate
- 3.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Anivia
Generated from this patch's numbers
- Anivia wins 51.0% of games as Mid on patch 16.17 (516 games).
- Most common core: Rod of Ages → Malignance → Zhonya's Hourglass — 46% win rate over 13 games.
- Take Electrocute as keystone: picked in 59% of games with a 54% win rate.
- Best matchup: Akshan (78% over 9 games). Hardest: Kassadin (18% over 11 games) — consider a ban or a different pick when you see it.
- Anivia is an early-game champion: 52% win rate in games under 25 minutes but 40% after 35. Snowball your lead into towers and objectives.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 80.8% | 5% (26) | |
| 66.7% | 2% (12) | |
| 61.5% | 3% (13) | |
| 60.0% | 4% (20) | |
| 59.5% | 25% (131) | |
| 57.1% | 55% (282) | |
| 55.6% | 2% (9) | |
| 50.7% | 83% (426) | |
| 50.0% | 2% (10) | |
| 47.4% | 22% (114) | |
| 40.0% | 2% (10) | |
| 38.9% | 3% (18) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
53.8%59% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
47.5%27% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
46.2%8% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
46.9%6% pick
Summoner spells
-
Flash + Teleport
48.6%69% pick
-
Flash + Ignite
54.3%27% pick
-
Flash + Ghost
69.2%3% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → E (53%), Q → E → W (52%), E → Q → E (33%).
-
PRebirthUpon taking fatal damage, Anivia reverts to an egg and is reborn with full health.
-
QFlash FrostAnivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path. When the sphere explodes it does moderate damage in a radius, stunning anyone in th...
-
WCrystallizeAnivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts.
-
EFrostbiteWith a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage. If the target was recently hit by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled.
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RGlacial StormAnivia summons a driving rain of ice and hail to damage her enemies and slow their advance.