Alistar Support build & stats
- Win rate
- 53.8%
- Pick rate
- 10.3%
- Ban rate
- 4.1%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Alistar
Generated from this patch's numbers
- Alistar wins 53.8% of games as Support on patch 16.17 (1,846 games).
- Most common core: Zeke's Convergence → Locket of the Iron Solari → Knight's Vow — 81% win rate over 16 games.
- Take Aftershock as keystone: picked in 46% of games with a 54% win rate.
- Best matchup: Sylas (75% over 16 games). Hardest: Zyra (25% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 68.0% | 1% (25) | |
| 62.5% | 3% (48) | |
| 61.6% | 30% (557) | |
| 60.2% | 5% (88) | |
| 60.0% | 12% (220) | |
| 59.4% | 3% (64) | |
| 56.1% | 65% (1,200) | |
| 55.6% | 7% (135) | |
| 55.6% | 2% (45) | |
| 54.0% | 48% (882) | |
| 47.1% | 1% (17) | |
| 44.4% | 1% (18) |
Runes
Most played full pages and keystone win rates
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
Keystones
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
54.0%46% pick
-
Unsealed Spellbook
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
55.2%29% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
53.6%15% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
51.1%10% pick
Summoner spells
-
Flash + Heal
55.9%63% pick
-
Flash + Ignite
50.0%28% pick
-
Exhaust + Flash
51.5%9% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → Q → E (57%), Q → W → E (48%).
-
PTriumphant RoarAlistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
-
QPulverizeAlistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
-
WHeadbuttAlistar rams a target with his head, dealing damage and knocking the target back.
-
ETrampleAlistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stun...
-
RUnbreakable WillAlistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.