Skip to content
the Nine-Tailed Fox

Ahri ADC build & stats

MageAssassin 154 games · patch 16.17
Win rate
50.6%
Pick rate
0.2%
Ban rate
3.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
50.0% 6 games

Best three items so far

Shadowflame
Shadowflame
3,200 gold
Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
9,950 gold
76.9% WR each item separately

Runes

Domination Domination + Sorcery Sorcery
80.0% WR
10 games · 6% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
64.3% 14 games

Max order

Orb of Deception Q Fox-Fire W Charm E
50.0% 4 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Ahri

Generated from this patch's numbers

  • Ahri wins 50.6% of games as ADC on patch 16.17 (154 games).
  • Most common core: Blackfire Torch → Rabadon's Deathcap → Lich Bane — 42% win rate over 12 games.
  • Take Electrocute as keystone: picked in 72% of games with a 53% win rate.
  • Best matchup: Jhin (75% over 12 games). Hardest: Jinx (33% over 9 games) — consider a ban or a different pick when you see it.
  • Ahri scales: 56% win rate after 35 minutes versus 47% before 25. Farm safely early and never surrender.

Items

Most common sets of three completed items

Core build

Blackfire Torch
Blackfire Torch
Rabadon's Deathcap
Rabadon's Deathcap
Lich Bane
Lich Bane
80.0% WR
5 games · 3% pick
Rabadon's Deathcap
Rabadon's Deathcap
Lich Bane
Lich Bane
Malignance
Malignance
50.0% WR
4 games · 3% pick
Blackfire Torch
Blackfire Torch
Lich Bane
Lich Bane
Zhonya's Hourglass
Zhonya's Hourglass
25.0% WR
4 games · 3% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
6 games · 4% pick

Legendary items by win rate

ItemWin ratePick
100.0% 3% (4)
76.9% 8% (13)
75.0% 10% (16)
72.2% 12% (18)
61.5% 17% (26)
60.0% 3% (5)
60.0% 3% (5)
55.6% 18% (27)
55.6% 6% (9)
50.0% 5% (8)
50.0% 4% (6)
48.3% 19% (29)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
80.0% WR
10 games · 6% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Sorcery Sorcery
28.6% WR
7 games · 5% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Manaflow Band Scorch
Domination Domination + Sorcery Sorcery
33.3% WR
6 games · 4% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Scorch Manaflow Band

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 59.2%32% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 33.3%2% pick

Summoner spells

  • Flash Teleport Flash + Teleport 56.7%19% pick
  • Flash Ignite Flash + Ignite 64.3%9% pick
  • Exhaust Flash Exhaust + Flash 66.7%4% pick

Abilities & skill order

Which ability to max first, from match timelines

Orb of Deception Q Fox-Fire W Charm E 50.0%4 games

Most common first three levels: Q → W → E (33%), W → Q → E (50%).

  • PEssence Theft

    After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.

  • QOrb of Deception

    Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

  • WFox-Fire

    Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.

  • ECharm

    Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.

  • RSpirit Rush

    Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.