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S16 Master
75

twitchtvELZEKING #RANK1

NA Updated never
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 17 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

5 of your last 9 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.11 vision/min

1.11 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Close games out early

Note

40% in games under 25 minutes but only 0% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

8 W 9 L
Last 17 games
1 loss streak
6.2 / 8.9 / 9.3
1.75 KDA
52% kill participation
  • Draven
    43% (3 W 4 L)
    1.71 KDA
  • Kalista
    0% (0 W 2 L)
    0.94 KDA
  • Sivir
    100% (1 W 0 L)
    2.67 KDA