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S16 Diamond
507

Lugend #NA1

NA Updated 3 days ago
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 48% KP

You take part in 48% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.5 per game

You place 0.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.1 CS/min

You average 7.1 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win the long games

Note

80% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

11 W 9 L
Last 20 games
2 loss streak
5.3 / 8.8 / 10.7
1.82 KDA
  • Hecarim
    53% (8 W 7 L)
    1.94 KDA
  • Alistar
    100% (2 W 0 L)
    2.25 KDA
  • Lee Sin
    100% (1 W 0 L)
    2.27 KDA