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Griffith #9815

NA Updated 1 second ago
Live game

Too many deaths

Improve 8.6 deaths

You die 8.6 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 4.0 CS/min

You average 4.0 CS per minute as Top; Gold players average about 5.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.05 vision/min

Your vision score is 0.05 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.9 solo kills

1.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 75% on Jax

Jax: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

4 W 6 L
Last 10 games
2 loss streak
4.9 / 8.6 / 2.5
0.86 KDA
  • Jax
    75% (3 W 1 L)
    1.04 KDA
  • Aphelios
    33% (1 W 2 L)
    1.03 KDA
  • Shaco
    0% (0 W 1 L)
    0.25 KDA