Losses snowball into more losses
Improve 40% after a lossAfter a loss you win only 40% of the next game, versus 64% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 40% of the next game, versus 64% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 8.2 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 4.1 deaths per game with a 3.9 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Seraphine: 8 wins in 13 games (62%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
67% in games under 25 minutes but only 40% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.